X-23 (
cutting_edgex23) wrote2009-07-15 10:22 pm
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X has attempted to prepare for Meg's visit as best she could. What this means in practice is that she has the relevant pans and ingredients purchased and set out, along with the requisite recipe book.
And there are snacks.
Hopefully it will be enough?
And there are snacks.
Hopefully it will be enough?

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"I think that sounds like an excellent plan," Meg says.
Meg grins at Cessily. "So you got to see Laura's dress?"
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"It helped us figure out what to do with her hair."
And a second later --
"She's got one picture, too. I made her make copies."
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"In case."
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(At some point in the last year or so, meeting people made out of mercury or pink and sprouting wings stopped being all that flinch-inducing. Milliways will do that.)
"Very important," Meg says. "Only having one copy is risky."
She opens the oven door. "I think it still has a little ways to go, but it's really starting to smell good."
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"Oops."
Silence.
"I can set up the Clue board if you want. It's really easy, and X can read the rules if they have a set in the box."
X is really really good at reading rules. And remembering them.
(And enforcing them. Shh.)
Cessily, meanwhile, slides around X and Meg and starts taking down plates.
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And after a few long moments of silence --
"None of these are real clues."
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Is that -- she can't be sounding grumpy. It is impossible.
And she seems to have chosen her gamepiece.
The purple one.
"But that is okay."
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Cessily finishes with the table and settles down near the gameboard as well.
It's not that she's concerned, but --
Well. It can't hurt to strike when the iron is hot, right?
Pixie is getting more soda.
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"This is much more fun."
She separates the cards into piles and holds them out so Cessily can choose the three for the solution.
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She sets the directions back in the box, waiting for the game to start.
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"Because it's not relevant," Pixie pipes up, "right? The game, I mean."
She's chosen the red piece for herself.
Cessily takes green.
X does not deny this charge.
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"Cessily, do you want to start?"
She'd ask Laura, but, as with prom dress trying on, she suspects Laura may not want to go first.
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"Two. I'm going to be stuck in the hallway forever."
The 'boooooring' that should accompany that is silent. X may miss it entirely.
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"That is not true."
Beat.
"You cannot roll zero."
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"You can come close, though."
She moves her one square and slides the die over to Pixie.
"Your turn."
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"I am so going to win this game. You don't stand a chance."
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And rolls a three.
"There is a reason the slow start is optimal?"
It seems counterproductive.
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"This just may be a longish game."
Meg rolls a five on her turn, though.
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Pixie rolls another six, stopping her gamepiece in the dining room and flipping through her cards.
"Mr Green, in the dining room, with the wrench!"
There may be a 'hah' attached to it. Hey, she got to accuse someone first. That's almost as good as winning!
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Meg almost feels guilty about the way Pixie's face falls when she says, "Well, I can help you," and shows her the card of the dining room.
(Meg is, in fact, holding all three of those cards.)
Pixie marks her scorecard, and the game is officially underway.
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X brings it all to a close when she says, "Colonel Mustard in the billiard room with the lead pipe."
Because she's right.
Cessily looks more pleased for her than X looks for herself.
This is probably not a surprise.
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Meg's smile is bright.
"Congratulations, Laura.
"You have officially solved the murder of Mr. Boddy."
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Then her gaze flicks to Meg.
"It is based on a true story? The game."
That would be -- unexpected.
Cessily stifles a laugh. Pixie looks kind of horrified.
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Meg doesn't laugh or let her expression change.
"It's more based on a type of mystery novels -- there are a lot set in English country houses, and solved by amateur detectives, usually.
"The game is sort of a take off on those."
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